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Mark Smith
Mark Smith
3D Artist and Game Developer
Perth, Australia

Summary

I am a video game artist from Perth, Western Australia, with experience in video game design, 3d modelling, texturing and animation.

Skills

2D AnimationIllustrationMotion Graphics3D Animation3D ModelingDigital SculptingTexturingGame Design3ds maxGraphic DesignProgrammingPBR Texturingprogrammingunityc#

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Illustrator
Illustrator
Mudbox
Mudbox
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
CrazyBump
CrazyBump
Premiere
Premiere
Dreamweaver
Dreamweaver
Visual Studio
Visual Studio

Productions

    • Mobile Game
      Dungeon Merchant
    • Year
      2022
    • Role
      Solo Developer
    • Company
      Monster Shop Games
    • Mobile Game
      Undercrawl
    • Year
      2020
    • Role
      Solo Developer
    • Company
      Monster Shop Games
    • Video Game
      Battlestar Galactica: Deadlock
    • Year
      2017
    • Role
      Lead Artist
    • Company
      BlackLab Games
    • Video Game
      Star Hammer: The Vanguard Prophecy
    • Year
      2015
    • Role
      Lead Artist
    • Company
      BlackLab Games

Experience

  • 3D Artist at Sentient Computing
    Perth
    March 2014 - Present

    I work as a 3D artist and designer at Sentient Computing. I create 3D models of various mining and resources equipment and environments as well as add design input into our training packages and consult with clients.

  • Digital Games Manager at Screenwest
    Perth
    January 2023 - January 2025

    As Digital Games Manager, I facilitate the funding initiatives of Screenwest for all programs related to video games production, business growth and travel support.

  • Lead Artist at BlackLab Games
    Perth, Australia
    April 2013 - November 2018

    I am the lead artist at BlackLab games. I work on all the 3D models, textures and animations for their games.